In explaining the decision, Mojang wrote that like any digital file, NFTs can be duplicated, relocated, or even deleted. Aside from that, price speculation has also been connected to blockchain and NFTs. These applications of NFTs and other blockchain technologies lead to the creation of digital ownership based on scarcity and exclusion, which is at odds with Minecraft's principles of inclusive creativity and cooperative play.
The company also blasted NFTs' "speculative pricing" and "investment mindset," which detract from the gaming experience and support profit-seeking at the expense of the games' long-term playability. In order to justify the suspension, it also cited rug-pulls involving a few third-party NFT integrations as well as NFT wash trading or deceptive pricing manipulation.
The new standards prohibit Minecraft's client and server apps from integrating with third-party blockchain solutions. Additionally, they cannot be used to make NFTs linked to any type of in-game material, such as worlds, skins, persona items, or other modifications. Although the changes don't affect the majority of Minecraft players, they are expected to have a big impact on a tiny group of players who are also making money via in-game NFTs. Therefore, third-party NFT collections digitizing in-game assets for Minecraft may be in breach of such agreements and subject to possible legal action.
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