Battle Saga (BTL)

0.06 %

Market Cap

The total market value of a cryptocurrency's circulating supply. It is analogous to the free-float capitalization in the stock market.

Market Cap = Current Price x Circulating Supply.

24 Hour Trading Vol

A measure of how much of a cryptocurrency was traded in the last 24 hours.

46388>
Fully Diluted Valuation

The market cap if the max supply was in circulation.

Fully-diluted market cap (FDMC) = price x max supply. If max supply is null, FDMC = price x total supply. if max supply and total supply are infinite or not available, fully-diluted market cap shows - -.

167875>T
Circulating

The amount of coins that are circulating in the market and are in public hands. It is analogous to the flowing shares in the stock market.

39,277,569.00
Total Supply

The amount of coins that have been already created, minus any coins that have been burned. It is analogous to the outstanding shares in the stock market.

If this data has not been submitted by the project or verified by the CMC team, total supply shows - -.

300,000,000.00
Max Supply

The maximum amount of coins that will ever exist in the lifetime of the cryptocurrency. It is analogous to the fully diluted shares in the stock market.

If this data has not been submitted by the project or verified by the CMC team, max supply shows - -.

300,000,000.00
Low High
Contract
Website
Explorers
Social Media
Tags
Week Month Year All Time
High

Dec 14 2022

0.000504251829
10.93%

Dec 14 2022

0.000504251829
10.93%

Feb 14 2022

0.096288352361
-99.42%

Dec 28 2021

-99.69%
Low

Dec 14 2022

0.000504251829
10.93%

Dec 14 2022

0.000504251829
10.93%

Dec 14 2022

0.000504251829
10.93%

Jan 05 2023

28.49%

Market

Sr. Exchange Pair Price Spread Volume Volume% Confidence Last Traded Trust Score

Historical Data

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Coin
Battle Saga
Comments

Coin Info

Battle Saga is a Clash of Clan inspired decentralized Earn-Without-Playing(EWP) strategic metaverse game implementing innovative DAO system for the best user experience and adaptability The gaming aspects include virtual real estate along with a battle system where players can earn profit by attacking or defending. Players can upgrade buildings increase their value on the marketplace and can also earn also without playing with the defense victory aspect of the game‼️‼️ Battle Saga functions on it the native $BTL token which is exchanged for the in game token $GOLD which can then be used to train troops, upgrade buildings, breed heroes and many more! The marketplace allows for to sell their heroes after breeding or buy new heroes for themselves
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EPNOC