Game Stars (GST)

Market Cap

The total market value of a cryptocurrency's circulating supply. It is analogous to the free-float capitalization in the stock market.

Market Cap = Current Price x Circulating Supply.

24 Hour Trading Vol

A measure of how much of a cryptocurrency was traded in the last 24 hours.

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Fully Diluted Valuation

The market cap if the max supply was in circulation.

Fully-diluted market cap (FDMC) = price x max supply. If max supply is null, FDMC = price x total supply. if max supply and total supply are infinite or not available, fully-diluted market cap shows - -.

7635>T
Circulating

The amount of coins that are circulating in the market and are in public hands. It is analogous to the flowing shares in the stock market.

264,551,125.00
Total Supply

The amount of coins that have been already created, minus any coins that have been burned. It is analogous to the outstanding shares in the stock market.

If this data has not been submitted by the project or verified by the CMC team, total supply shows - -.

500,000,000.00
Max Supply

The maximum amount of coins that will ever exist in the lifetime of the cryptocurrency. It is analogous to the fully diluted shares in the stock market.

If this data has not been submitted by the project or verified by the CMC team, max supply shows - -.

0.00
Low High
Contract
Website
Explorers
Social Media
Tags
Week Month Year All Time
High

Dec 14 2022

1.5924953E-5
-4.11%

Dec 14 2022

1.5924953E-5
-4.11%

Feb 16 2022

0.000125059196
-87.79%

Aug 12 2018

-100.00%
Low

Dec 14 2022

1.5924953E-5
-4.11%

Dec 14 2022

1.5924953E-5
-4.11%

Jun 15 2022

1.1200344E-5
36.34%

Aug 12 2020

314.24%

Market

Sr. Exchange Pair Price Spread Volume Volume% Confidence Last Traded Trust Score

Historical Data

Price Market Cap Volume Date

News

Forum

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Coin
Game Stars
Comments

Coin Info

Game Stars - blockchain platform that helps to monetize cyberathletes' professional advancement It is a multifunctional blockchain-based gaming platform, where players can raise funds for their professional development and sponsors are able to support the most promising cyber sportsmen. The idea of the platform was formed by professional cyberathletes who have a personal experience with the obstacles existing in e-sports and know the solutions which are likely to improve the situation. So we are solving the key problems of the rapidly developing e-sports market. In addition, we already have more than 500 interested users and a valuable token. Basic features of the platform: - Players can attract funds for their professional advancement, create their own tournaments and participate in those held by others - Team managers can enhance the advancement of their own players, find new team members, attract advertisers and sponsors - Investors can offer support to the most promising cyberathletes and receive return on their investment. - Advertisers can choose a suitable team, player, or event to promote their brands. Issues in Cybersports and our Solutions: 1. There is no guarantee of adherence to the terms and conditions of tournaments or payment of prize money - Our solution: Holding tournaments using smart contracts 2. Players struggle to advance professionally without sponsors' support and have no effective tools to protect themselves from fraud and dishonest schemes - Our solution: The range of functions offered by "Cyberathlete ICO" allows the cyberathlete to get funding for his/her professional development. Allocation of the cyberathlete's revenues is recorded in the smart contract. 3. There is no structured system of relations among market players - Our solution: GameStars is an all-in-one platform with an infrastructure facilitating interactions among cyberathletes, managers, and sponsors. 4. Organizing your own tournament is an expensive and challenging task - Our solution: There are tournament organization scenarios already developed on the platform. All you need to do is fill out the form.
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